The bonuses to Charisma and Dexterity make this an even better choice no matter the build. Like their literary counterparts, Halflings have extra talents that keep them out of sight and warn them of impending danger. It might not be an obvious choice at first, but Half-Orcs get a +2 to any Ability Score like Half-Elves and Humans, so the build not only works but is one of the better options. Choose carefully with your Heritage Choices and the +2 to any ability score and the Half-Elf can work for any Bard build that exists. With +2 bonuses to both Charisma and Consitution, along with special abilities when it comes to fighting certain kinds of monsters, Gnomes are ideal for a mixed weapon and spellcasting Bard build. This race has a Dexterity bonus, which is great for ranged and finesse weapons along with the improved spell hit rating. A decent choice for players who are building a ranged Bard. It's tough to picture a Dwarf in this role anyway. It's not a great choice, mostly due to the penalty to Charisma this race takes right from the start. If you choose to build a damage-based Bard with skills like Inflict Wounds, these spells can be used to heal your Dhampir, so an interesting choice for a DPS build. There are a few Dhampir Heritage choices that include Charisma buffs. Almost all of the Heritage choices include Charisma bonuses and innate spellcasting abilities that include either damage or healing. This race is all about Charisma, and often takes the place of party leader, so a great choice for a Bard from the start.
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